New Study Projects Mobile AR Revenue to Reach $26.05 Billion by 2025

ARtillery Intelligence publishes five-year mobile AR outlook.

SAN FRANCISCO, June 17, 2021: ARtillery Intelligence today released a new report that projects mobile AR annual revenue to grow from $6.87 billion in 2020 to $26.05 billion in 2025, a 30.5 percent compound annual growth rate. Entitled Mobile AR Global Revenue Forecast, 2020-2025, it dives deep on mobile AR revenue totals and subcategories – including consumer and enterprise spending.

Enterprise productivity is the leading revenue category in 2021 ($3.12 billion), followed by AR ad placement ($1.98 billion) and consumer in-app purchases ($1.89 billion). The latter comes mostly from player spending in Pokémon Go. Ad placement will be the leading mobile AR revenue category by 2025 ($6.68 billion) as brands continue to recognize AR’s ability to demonstrate products in visually immersive and conversion-boosting ways. AR commerce-enablement software will be driven by similar factors.

“Several of these mobile AR revenue categories represent what we call AR as a Service, which are SaaS-like AR offerings that enable companies to build AR experiences,” said ARtillery Intelligence Chief Analyst, Mike Boland. “Those experiences can be visually-guided productivity in enterprise settings, or consumer-facing experiences — an area we call B2B2C. In either case, these AR ‘picks & shovels’ will represent a large opportunity to meet demand for democratized experience creation and accelerate time-to-market.”

As is the case across the global economy, mobile AR sub-sectors have been impacted unevenly by the COVID-19 global pandemic. Given that software and digital products fared well in global lockdowns, the impact on mobile AR has been mostly positive. For example, quarantine-friendly consumer AR such as product visualization has inflected in the past year; while post-Covid hybrid work environments will compel enterprise remote-AR support.

“Covid-era dynamics will have a net-positive impact as sheltered-in entertainment, visually-enhanced shopping and socially-distanced productivity played to AR’s strengths,” said Boland. “This means that Covid-accelerated adoption and digital transformation over the past year have exposed the technology, thereby accelerating its longer-term sustained adoption. Mobile AR will have a key role in the post-Covid world”

Figures reflect market factors at the time of creation. Always see chart date for context, and refer to newer projections if applicable.

Report Availability

Mobile AR Global Revenue Forecast, 2020-2025 is available to ARtillery PRO subscribers, and more can be previewed here. This report follows ARtillery Intelligence’s separate examination of headworn AR and VR spending.

Mobile AR Global Revenue Forecast, 2020-2025

About ARtillery Intelligence

ARtillery Intelligence chronicles the evolution of spatial computing, otherwise known as AR and VR. Through writings and multimedia, it provides deep and analytical views into the industry’s biggest players, opportunities and strategies. Products include the AR Insider publication and the ARtillery PRO research subscription. Research includes monthly narrative reports, market-sizing forecasts, consumer survey data and multimedia, all housed in a robust intelligence vault. Learn more here.

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