Reality Bytes is AR Insider’s series that features bite-sized video insights. Running Thursdays, it focuses on weekly news recaps and commentary. For an indexed library of data, reports, and multimedia, subscribe to ARtillery Pro.
What are the biggest insights and observations in AR and adjacent sectors this week? Welcome to Reality Bytes, featuring lightning-round commentary from AR Insider partner M7 Innovations. Founder Matt Maher lends his insights from the trenches of AR experience creation.
We continue the narrative this week with Maher’s look at Facebook’s new cloud gaming service, the future of live events, and VR’s escalating pixel density. See the quick summary below, followed by embedded video. And stay tuned each week for more AR-related musings from Maher.
🎮 eSports events like the League of Legends championship can’t host fans, so they used cross reality cameras to create a live digital universe. Is this the future of live events? We
debate.
🕹 Facebook launches a free, HTML5 based cloud gaming service for its 300MM active FB gamers, playable directly in the news feed. We discuss what this move really is – an advertising Trojan horse.
📺 Screen Resolution is what has held back Virtual Reality from feeling ‘real.’ Stanford and
Samsung’s new 10,000 PPI screens could make VR indistinguishable from real life.